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^ a b "Personal Nightmare Review from Computer + Video Games 93b (Aug 1989) - Amiga Magazine Rack" (93b).
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Its got all of the essentials that horror games need.
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The player loses the game if four days pass and all the required possessed citizens have not been killed and the devil has not been repelled. Personal Nightmare is a game that will absolutely envelope you once you start playing. Newer versions of the game omitted the encounters where the players gets garroted. There are many encounters that can kill the player (ideally at night time) unless the player performs a proper action to avoid them. The player's inventory can be viewed in the respective menu.
#...A PERSONAL NIGHTMARE GAME PC#
Much of the game's movement and actions are real-time based so there is a day and night cycle. This rare PC conversion of a great Amiga game is arguably Horrorsofts best adventure before they turned to the RPG genre to produce. However it doesnt explain what the player has to do. The intro only shows a man being hit by lightning in a church, then transforming him into the. The intro only shows a man being hit by lightning in a church, then transforming him into the devil. Like the name implies, Personal Nightmare is a horror game. A compass indicates which directions the player can travel. Like the name implies, Personal Nightmare is a horror game.
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The game makes use of a combination of text-based commands, clickable verbal commands and clickable objects to progress. The game focuses on a town where The Devil has invaded and the player has four days to eliminate all possessed citizens (led by a witch and a vampire) and finally purge the evil by defeating the Devil himself before he can take over.
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